Lua ldebug.h (5.0.3)

/*
** $Id: ldebug.h,v 1.32 2002/11/18 11:01:55 roberto Exp $
** Auxiliary functions from Debug Interface module
** See Copyright Notice in lua.h
*/

#ifndef ldebug_h
#define ldebug_h


#include "lstate.h"


#define pcRel(pc, p)    (cast(int, (pc) - (p)->code) - 1)

#define getline(f,pc)   (((f)->lineinfo) ? (f)->lineinfo[pc] : 0)

#define resethookcount(L)       (L->hookcount = L->basehookcount)


void luaG_inithooks (lua_State *L);
void luaG_typeerror (lua_State *L, const TObject *o, const char *opname);
void luaG_concaterror (lua_State *L, StkId p1, StkId p2);
void luaG_aritherror (lua_State *L, const TObject *p1, const TObject *p2);
int luaG_ordererror (lua_State *L, const TObject *p1, const TObject *p2);
void luaG_runerror (lua_State *L, const char *fmt, ...);
void luaG_errormsg (lua_State *L);
int luaG_checkcode (const Proto *pt);


#endif