Lua lfunc.h (5.4.6)

** $Id: lfunc.h $
** Auxiliary functions to manipulate prototypes and closures
** See Copyright Notice in lua.h

#ifndef lfunc_h
#define lfunc_h

#include "lobject.h"

#define sizeCclosure(n) (cast_int(offsetof(CClosure, upvalue)) + \
                         cast_int(sizeof(TValue)) * (n))

#define sizeLclosure(n) (cast_int(offsetof(LClosure, upvals)) + \
                         cast_int(sizeof(TValue *)) * (n))

/* test whether thread is in 'twups' list */
#define isintwups(L)    (L->twups != L)

** maximum number of upvalues in a closure (both C and Lua). (Value
** must fit in a VM register.)
#define MAXUPVAL        255

#define upisopen(up)    ((up)->v.p != &(up)->u.value)

#define uplevel(up)     check_exp(upisopen(up), cast(StkId, (up)->v.p))

** maximum number of misses before giving up the cache of closures
** in prototypes
#define MAXMISS         10

/* special status to close upvalues preserving the top of the stack */
#define CLOSEKTOP       (-1)

LUAI_FUNC Proto *luaF_newproto (lua_State *L);
LUAI_FUNC CClosure *luaF_newCclosure (lua_State *L, int nupvals);
LUAI_FUNC LClosure *luaF_newLclosure (lua_State *L, int nupvals);
LUAI_FUNC void luaF_initupvals (lua_State *L, LClosure *cl);
LUAI_FUNC UpVal *luaF_findupval (lua_State *L, StkId level);
LUAI_FUNC void luaF_newtbcupval (lua_State *L, StkId level);
LUAI_FUNC void luaF_closeupval (lua_State *L, StkId level);
LUAI_FUNC StkId luaF_close (lua_State *L, StkId level, int status, int yy);
LUAI_FUNC void luaF_unlinkupval (UpVal *uv);
LUAI_FUNC void luaF_freeproto (lua_State *L, Proto *f);
LUAI_FUNC const char *luaF_getlocalname (const Proto *func, int local_number,
                                         int pc);