diffu-lua-5.4.5-lua-5.4.6
Makefile
@@ -46,7 +46,7 @@
# Lua version and release.
V= 5.4
-R= $V.5
+R= $V.6
# Targets start here.
all: $(PLAT)
README
@@ -1,5 +1,5 @@
-This is Lua 5.4.5, released on 18 Apr 2023.
+This is Lua 5.4.6, released on 02 May 2023.
For installation instructions, license details, and
further information about Lua, see doc/readme.html.
doc/manual.html
@@ -3846,6 +3846,35 @@
+<hr><h3><a name="lua_closethread"><code>lua_closethread</code></a></h3><p>
+<span class="apii">[-0, +?, –]</span>
+<pre>int lua_closethread (lua_State *L, lua_State *from);</pre>
+
+<p>
+Resets a thread, cleaning its call stack and closing all pending
+to-be-closed variables.
+Returns a status code:
+<a href="#pdf-LUA_OK"><code>LUA_OK</code></a> for no errors in the thread
+(either the original error that stopped the thread or
+errors in closing methods),
+or an error status otherwise.
+In case of error,
+leaves the error object on the top of the stack.
+
+
+<p>
+The parameter <code>from</code> represents the coroutine that is resetting <code>L</code>.
+If there is no such coroutine,
+this parameter can be <code>NULL</code>.
+
+
+<p>
+(This function was introduced in release 5.4.6.)
+
+
+
+
+
<hr><h3><a name="lua_compare"><code>lua_compare</code></a></h3><p>
<span class="apii">[-0, +0, <em>e</em>]</span>
<pre>int lua_compare (lua_State *L, int index1, int index2, int op);</pre>
@@ -5219,25 +5248,12 @@
<hr><h3><a name="lua_resetthread"><code>lua_resetthread</code></a></h3><p>
<span class="apii">[-0, +?, –]</span>
-<pre>int lua_resetthread (lua_State *L, lua_State *from);</pre>
-
-<p>
-Resets a thread, cleaning its call stack and closing all pending
-to-be-closed variables.
-Returns a status code:
-<a href="#pdf-LUA_OK"><code>LUA_OK</code></a> for no errors in the thread
-(either the original error that stopped the thread or
-errors in closing methods),
-or an error status otherwise.
-In case of error,
-leaves the error object on the top of the stack.
-
+<pre>int lua_resetthread (lua_State *L);</pre>
<p>
-The parameter <code>from</code> represents the coroutine that is resetting <code>L</code>.
-If there is no such coroutine,
-this parameter can be <code>NULL</code>.
-(This parameter was introduced in release 5.4.5.)
+This function is deprecated;
+it is equivalent to <a href="#lua_closethread"><code>lua_closethread</code></a> with
+<code>from</code> being <code>NULL</code>.
@@ -12020,10 +12036,10 @@
<P CLASS="footer">
Last update:
-Tue Apr 18 12:51:25 UTC 2023
+Tue May 2 20:09:38 UTC 2023
</P>
<!--
-Last change: revised for Lua 5.4.5
+Last change: revised for Lua 5.4.6
-->
</body></html>
doc/readme.html
@@ -107,7 +107,7 @@
<OL>
<LI>
Open a terminal window and move to
-the top-level directory, which is named <TT>lua-5.4.5</TT>.
+the top-level directory, which is named <TT>lua-5.4.6</TT>.
The <TT>Makefile</TT> there controls both the build process and the installation process.
<P>
<LI>
@@ -327,10 +327,10 @@
<P CLASS="footer">
Last update:
-Mon Mar 27 21:22:06 UTC 2023
+Tue May 2 20:08:55 UTC 2023
</P>
<!--
-Last change: revised for Lua 5.4.5
+Last change: revised for Lua 5.4.6
-->
</BODY>
src/lcorolib.c
@@ -76,7 +76,7 @@
if (l_unlikely(r < 0)) { /* error? */
int stat = lua_status(co);
if (stat != LUA_OK && stat != LUA_YIELD) { /* error in the coroutine? */
- stat = lua_resetthread(co, L); /* close its tbc variables */
+ stat = lua_closethread(co, L); /* close its tbc variables */
lua_assert(stat != LUA_OK);
lua_xmove(co, L, 1); /* move error message to the caller */
}
@@ -172,7 +172,7 @@
int status = auxstatus(L, co);
switch (status) {
case COS_DEAD: case COS_YIELD: {
- status = lua_resetthread(co, L);
+ status = lua_closethread(co, L);
if (status == LUA_OK) {
lua_pushboolean(L, 1);
return 1;
src/lstate.c
@@ -339,7 +339,7 @@
}
-LUA_API int lua_resetthread (lua_State *L, lua_State *from) {
+LUA_API int lua_closethread (lua_State *L, lua_State *from) {
int status;
lua_lock(L);
L->nCcalls = (from) ? getCcalls(from) : 0;
@@ -349,6 +349,14 @@
}
+/*
+** Deprecated! Use 'lua_closethread' instead.
+*/
+LUA_API int lua_resetthread (lua_State *L) {
+ return lua_closethread(L, NULL);
+}
+
+
LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) {
int i;
lua_State *L;
src/lua.h
@@ -18,10 +18,10 @@
#define LUA_VERSION_MAJOR "5"
#define LUA_VERSION_MINOR "4"
-#define LUA_VERSION_RELEASE "5"
+#define LUA_VERSION_RELEASE "6"
#define LUA_VERSION_NUM 504
-#define LUA_VERSION_RELEASE_NUM (LUA_VERSION_NUM * 100 + 5)
+#define LUA_VERSION_RELEASE_NUM (LUA_VERSION_NUM * 100 + 6)
#define LUA_VERSION "Lua " LUA_VERSION_MAJOR "." LUA_VERSION_MINOR
#define LUA_RELEASE LUA_VERSION "." LUA_VERSION_RELEASE
@@ -163,7 +163,8 @@
LUA_API lua_State *(lua_newstate) (lua_Alloc f, void *ud);
LUA_API void (lua_close) (lua_State *L);
LUA_API lua_State *(lua_newthread) (lua_State *L);
-LUA_API int (lua_resetthread) (lua_State *L, lua_State *from);
+LUA_API int (lua_closethread) (lua_State *L, lua_State *from);
+LUA_API int (lua_resetthread) (lua_State *L); /* Deprecated! */
LUA_API lua_CFunction (lua_atpanic) (lua_State *L, lua_CFunction panicf);